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Civilization VII Gets a Fourth Age: The Free Arc of Tomorrow Update Adds the Atomic Age in 2027, and Earthrise Is the First Paid Expansion
Civilization VII has spent most of its first year and a half taking feedback on the chin, and Firaxis has answered with a steady run of free updates. On September 5, at PAX West, the studio used the franchise's 35th anniversary to show where all of that is heading. The short version: a free update called Arc of Tomorrow will add an entirely new fourth Age in 2027, a paid expansion called Earthrise will take the game into space the same year, and a smaller 1.5.0 patch lands later this month with the Earth map people have been asking for since launch.
We think the headline here is the free part. The Atomic Age is the kind of content a publisher would normally sell, and 2K is giving it away to everyone who owns the game on PS5, PS4, Xbox Series X|S, Xbox One, Switch, Switch 2 and PC. Here is what each of the three pieces actually contains, according to the official announcement.
Video: Sid Meier's Civilization on YouTube
Arc of Tomorrow: the Atomic Age, nukes and Gandhi
Civilization VII launched with three Ages, Antiquity, Exploration and Modern, and the story ended somewhere in the early twentieth century. Arc of Tomorrow bolts a fourth Age onto the end. 2K says the Atomic Age spans roughly the 1950s through the 2050s, with its own buildings, units, visuals, music, civilizations and leaders. Gandhi is confirmed to return, which will mean something to anyone who has played this series for long enough, and a roster of period specific civs is promised with details to come. Firaxis says the update is bigger than Test of Time, the previous large free update, and reworks the tech and civic trees for the new era.
The systems are where it gets interesting. Nuclear weapons get a proper overhaul with new offensive and defensive options built around mutually assured destruction, plus a Multilateral Agreements mechanic that lets several leaders respond together when a rival starts stockpiling warheads. Great Works of Film arrive, with Film Crews that hunt for the right shooting location and pay out differently by genre. A Manufactured Goods system combines commodities through recipes, and 2K's own example is Enriched Uranium, which tells you where that is going. You will also be able to release one of your own settlements as an independent City-State and lean on City-States for proxy wars. Firaxis wants players to try all of this before it ships, and sign-ups for a community playtest program called the Firaxis Feature Workshop open with a first round planned for later this year.
Earthrise and the 1.5.0 patch
Earthrise is the first paid expansion, and it is also targeting 2027. The theme is humanity's relationship with space and the environment, and it runs through the whole campaign rather than sitting at the end. In Antiquity and Exploration you chart the night sky and name celestial bodies. In the Modern Age you launch orbital missions around Earth and the Moon. In the Atomic Age you run a space agency and send missions across the solar system. Alongside that, the expansion adds environmental play: altering terrain and tile yields, fighting natural disasters as temperatures climb, and even reversing climate warming, with biome specific bonuses for civilizations. 2K calls it early in development, there is no price, and the only thing you can do today is wishlist it.
Update 1.5.0 is the near term item, and 2K says it arrives later this month. The star is True Start Location: Earth, a map that generates the real world's land, features and resources with procedurally placed Natural Wonders, much like the equivalent map in Civilization VI. Two new Voronoi based map types, Terra Incognita and Shuffle, come with it, along with better resource generation and faster map loading. Diplomacy gets a sensible tweak: you can spend Influence to stay in an alliance without being dragged into your ally's wars. There are also UI upgrades for plot tooltips, settlement banners, game setup and a new tile ruler.
Our take
This is the roadmap Civilization VII needed a year ago, but giving the fourth Age away for free is the right call for a game still rebuilding trust. Both big pieces are 2027 with no month attached, so the only date you can plan around is the 1.5.0 patch this month. Earthrise is also being announced very early, with no price and no footage, so treat it as a statement of intent rather than a product. The Atomic Age is the part we would sign up to playtest.
Source: 2K Newsroom
FAQ
Is Arc of Tomorrow free?
Yes. 2K describes Arc of Tomorrow as a major free update for Civilization VII. It is due in 2027 and adds the Atomic Age as a fourth playable Age, along with new civilizations, leaders, nuclear systems and more.
What is Civilization VII: Earthrise?
Earthrise is the game's first paid expansion, also planned for 2027. It is built around the space race and the environment, from naming stars in Antiquity to running a space agency and solar system missions in the Atomic Age. No price has been announced.
When is update 1.5.0 coming?
2K says update 1.5.0 arrives later in September 2026. It adds the True Start Location: Earth map, new Voronoi based map types, faster map loading, diplomacy tweaks around alliances and several UI improvements.
How can I playtest Arc of Tomorrow?
Firaxis is opening sign-ups for the Firaxis Feature Workshop, a community playtest program. The first round of Arc of Tomorrow playtesting is planned for later this year, and you can register on the official Civilization VII site.