News
Resident Evil Requiem Passes 8 Million Sold as Capcom Posts a Monster Quarter
Capcom just posted the kind of quarter most publishers only dream about. In its results for the three months ended June 30, published today, the company confirms that Resident Evil Requiem has sailed past 8 million copies sold, that brand new IP Pragmata has topped 2.5 million, and that operating profit jumped 66.9 percent year on year. This was supposed to be the quiet stretch after the launch window, and it clearly was not.
The raw numbers are striking. Net sales hit 70.41 billion yen, roughly 430 million dollars, up 54.7 percent from the same period last year. The company shipped 23.81 million game units in three months, up from 14.16 million a year earlier, and it says it remains fully on track for its unchanged full year forecast of 210 billion yen in net sales.
Video: Resident Evil (Capcom) on YouTube
Requiem keeps pulling the whole series up
Requiem's trajectory has been remarkably steady since launch. It cleared 5 million within about a week of arriving in late February, reached 7 million by the end of April, and now sits above 8 million four months later. That is not a spike and a cliff, it is the long tail every publisher wants, and Capcom says the game keeps finding new players across a broad global audience.
What we find more impressive is what happened around it. Five older Resident Evil games each sold over a million copies during this single quarter, helped by aggressive discounting that Capcom politely calls pricing initiatives. The lifetime numbers behind that catalog are getting silly: the Resident Evil 2 remake is at 19.75 million, Resident Evil 7 at 18.41 million, the Resident Evil 4 remake at 16.04 million, and Village at 15.86 million. Capcom's own series data already showed Resident Evil past the 201 million mark at the end of March, and this quarter piled several million more on top.
Pragmata's start matters even more than Requiem's
For all the Resident Evil fireworks, the number we keep coming back to is Pragmata's. New IP is the hardest sell in this industry, and 2.5 million units for a strange sci-fi action game with no established fanbase is a genuinely good outcome. It was at 2 million in early May, so the momentum did not die after launch week either. Capcom credits strong promotion and a positive reception, which matches what we saw: the hacking-plus-shooting loop looked risky on paper and turned out to be the hook.
Devil May Cry 5 also quietly moved another 1.29 million copies this quarter, seven years after release, riding the popularity of the animated series to reach 14.24 million lifetime.
Our take: Capcom keeps proving that a deep catalog plus patient pricing beats chasing trends. When your seven year old action game outsells many publishers' new releases in a quarter, the model is working, and with Pragmata now established as a real franchise starter, the next few years look uncomfortably strong for everyone competing with them.
Source: Capcom IR
FAQ
How many copies has Resident Evil Requiem sold?
More than 8 million units as of Capcom's July 28, 2026 report covering the quarter ended June 30. The game stood at 7 million at the end of April and had already cleared 5 million within about a week of its February 27, 2026 launch.
How is Pragmata selling?
Capcom says Pragmata has surpassed 2.5 million units worldwide, up from 2 million in early May. That is a strong result for a brand new IP, and Capcom credits a positive launch reception plus heavy promotional work for the momentum.